A Village Under a Wicked Spell
A remote church sits at the heart of a settlement where every inhabitant suffers from an unending, supernatural affliction that refuses to subside. Sister Cibelle arrives expecting to perform standard holy duties, only to realize that lifting this curse demands forms of assistance far beyond prayer and ritual.
The Nun’s Mission and Her Own Temptations
Tasked with saving the villagers, Cibelle must confront not only the dark magic holding the settlement in its grip but also the desires stirring within herself. Each attempt to aid a resident pulls her deeper into situations where the line between sacred duty and personal indulgence grows increasingly thin.
Exploration and Turn-Based Combat
Progression unfolds through a 2DCG world brought to life with animated scenes. Battles rely on turn-based combat, requiring the player to plan moves and strategies as Cibelle journeys through the cursed lands and faces whatever forces guard the spell.
Choices That Reshape the Story
- Decisions influence how Cibelle’s relationships with the villagers develop.
- Different paths lead to distinct encounters and consequences.
- The narrative adapts based on how far Cibelle is willing to go in the name of salvation.
Every choice carries weight, pushing the young nun toward different outcomes as the player decides who she helps, how she helps them, and what she becomes in the process.


























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